BuildBigger.

“A formidable person is one who seems like they’ll get what they want, regardless of whatever obstacles are in the way.”

— Paul Graham

380M

monthly active Roblox players. Yet most games never find an audience. Not because they fail to be fun, but because the developer runs out of capital before discovery kicks in.

Capital is just the baseline. You get a partner.

1

Reading the telemetry

Retention, session length, and conversion, and knowing what to fix before buying ads.

2

Security Audits

No guesswork. You'll know what we check for before you submit code.

3

Compliance

Reaching younger players correctly under Roblox guidelines.

4

Scale Gates

Knowing exactly which metrics unlock Tranche 2.

Why fund 20 games instead of one? Let the numbers work.

12–15

games break even

3–4

return 3x–5x capital

1

breakout hit (50x+) covers the baseline

Tranche 1: Soft launch & Audit

Covers publishing fees, initial acquisition, and security review.

Tranche 2: Scale Gate

[ D-1 Retention ≥ 12% ][ Avg Session ≥ 15m ][ Conversion ≥ 2% ]

Bring capital.

Bring a build.